Collaborative Software: The Creation of a Multi media Presentation Program for Undergraduate American Art History Courses

Patrick McNaughton

This article introduces the rationale and principle aims behind a presentation software program that I co designed with David Goodrum of Indiana University's Teaching and Learning Technologies Laboratory, for teaching art history to freshpersons and sophomores in a very large art appreciation class, and discuss a bit of the history revolved in its creation. It includes an assessment of the student needs we wanted our program to address, the features we developed (such as slide, sound and quicktime movie catalogues, information hierarchies, navigation features, etc.), and the difficulties encountered along the way. Quality of images, speed of delivery, amount and rarity of written information presented on the screen and the very important issue of software style are some of the topics discussed.

KEY WORDS Classroom presentation software, media catalogues, multi media, undergraduate teaching, student needs